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Like many others, my playground page is a scattered grid of half-finished projects, random ideas, experiments, hobbies, learnings-in-progress and rejected work you don’t typically get to see in a portfolio. It’s the place where no rules apply - the work doesn’t have to fit the brief, I don’t have to explain myself or my process, I don’t need to curate or prune.
It’s the Playground page. Anything goes.
The stuff created purely for fun or out of curiosity or a drive to get better.
I explored the fundamentals of bringing static designs to life through animation and visual storytelling. This introductory program highlighted key principles of timing, composition and movement while working with industry-standard tools and techniques.
The projects below represent my progress in motion graphics, animation, video editing and 3D modelling, with each assignment reflecting a milestone through the course.